AI Insights · Timothy · October 2021
Top 5 iOS Boxing Games in the Middle East Q3 2021
Discover the performance of the top 5 boxing games on iOS in the Middle East for Q3 2021, including trends in downloads, revenue, and active users.
In Q3 2021, the top 5 boxing games on the iOS platform in the Middle East showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at how each app fared during this period, based on data from Sensor Tower.
Boxing Star: Real Boxing Fight
Boxing Star: Real Boxing Fight, published by THUMBAGE, saw its weekly revenue peak at approximately $2.2K in early July and then experienced fluctuations, ending the quarter with around $1.8K in the last week of September. Weekly downloads started at around 964 in late June but gradually declined to 401 by the end of September. The app's weekly active users also showed a downward trend, starting at 5.1K and closing the quarter at around 3.2K.
Reliance Games' WWE Mayhem saw a notable increase in weekly revenue in late July, peaking at approximately $1.5K, but faced a decline towards the end of the quarter with around $652 in the final week of September. Weekly downloads showed a gradual decrease from 1.9K in late June to about 1.1K by the end of September. The weekly active users started strong at around 20.8K and ended the quarter slightly lower at 17.5K.
Slap Kings from Lion Studios experienced a steady weekly revenue, peaking at around $1.2K in late August. Weekly downloads fluctuated, starting at 3.2K in late June and ending at approximately 2.7K in the last week of September. The app's weekly active users saw a decline from around 16K to 12.4K throughout the quarter.
Vivid Games S.A.'s Real Boxing 2 reported a stable performance with weekly revenue peaking at approximately $557 at the end of September. Weekly downloads were modest, starting at 675 in late June and ending at 698 by the end of the quarter. The weekly active users showed a slight decline from 6.2K to around 6K.
EA SPORTS™ UFC® by Electronic Arts had a relatively steady weekly revenue, peaking at around $520 in late July. Weekly downloads remained low but stable, starting at 274 and ending at 254. The weekly active users showed a small increase in July, peaking at 1K, before declining slightly to 751 by the end of September.
These insights highlight the diverse performance of top boxing games on iOS in the Middle East during Q3 2021. For more detailed insights and data, visit Sensor Tower.